Lively World Traffic Stuff Update GTA5
Lively World’s goal is to dynamically add simple scenarios and events around, but it is NOT a replacement of stuff like WoV. Not at all. For a properly lively world you need a population mod like WoV. Lively World only adds a top layer of dynamism.
Disclaimer:
Lively World’s goal is to dynamically add simple scenarios and events around, but it is NOT a replacement of stuff like WoV. Not at all. For a properly lively world you need a population mod like WoV. Lively World only adds a top layer of dynamism.
Also, Lively World won’t deal with complex scenarios like bank robberies or proper towing services, that stuff will always be a dedicated script.
It might include simple side missions, but not yet.
Update – 0.6b
Fixed an issue with racers never spawning. Also improved the script’s intro notifications.
Update – 0.6 (Current) – Album
Towing Service and Coroner will require an update to be compatible with Lively World 0.6, so watch those in the coming days. Its not critical, however.
Main fixes/improvements:
– DispatchWorks support.
– Immersion: new spawned entities will fade-in, as the vanilla game usually does
– Performnace improvements (Big loads distributed along different process ticks)
– Vastly Improved Emergency events (they’re now multi-vehicle and support DispatchWorks liveries)
– Added a few traffic scenarios (stripped vehicles on gang areas, two bike scenarios (police/civilian), one about loud vehicle radios and one about vehicles actively overtaking on the highways)
– Improved the scenarios about vehicles driving out
– Improved traffic spawner and traffic replacer, these vehicles can now be chosen for other interactions aswell
– Redefined basic functions, which improves the overall inner workings of the script
Known Issues – Other Mods (Vehicles, population, etc)
Lively World makes heavy use of information defined by the Mods/Add-Ons it uses.
This includes:
– Ped type
– Vehicle bone positions/existence
– Vehicle names
– Vehicle classes
– Vehicle defined driver(model)
This is both good and bad. High quality content will be properly used by LivelyWorld, but vehicles/peds that lack these characteristics will easily create bugs and improper behavior.
Because of this, you should take care of which vehicles/peds you have installed. If you notice bugs related to specific vehicles/peds, you can either remove it from your game, or tell me so I can blacklist them.
Vehicles without proper LODs/too many polygons will destabilize your game, so don’t add them to the traffic injector.