When holding a torch, glowstone, etc. it will light up the surrounding area. Similarly, if you throw the lit item it will still light up the area.
Dynamic Lights Mod 1.10.2 modification makes ‘shining’ items (default: Torch, Glowstone, Glowdust, Lit Pumpkin, Redstone, Lava Bucket, powered Minecart) illuminate everything around them if
- The player has them equipped (in hand/armor)
- They are dropped on the ground
- Another player has them equipped in Multiplayer
On top of that, burning Entities (Creatures, Items) shine light.
You may add any Item ID you wish as shiny item, via the settings file. Also supports armor items!
You may also configure whether an item still shines if in water, and how long it shines once you hold or drop it.
Toggle button ingame:
The default key is “L”. You can turn all dynamic Lights on/off with it. You can change the key in the config file.
There is no limit to the number of lights you can create, note however they are fairly FPS-costly, and the mod will attempt to reduce lighting render updates frequency if you overdo it.
I recommend using Optifine HD for replacing Notch’s funky render code with slightly less funky rendering code. Optifine should maintain full Dynamic Lights compatibility unless i break it.
The mod should work in Multiplayer by default, yet is clientside, it cannot lag servers. Note however ‘dropped’ light sources will not prevent Mobs from Spawning, and neither will your handheld light.
Dynamic Lights Modular:
- BurningEntitiesLightSource -> Living Entities that burst into flames! Multithreaded! *expensive*
- ChargingCreeperLightSource -> Creepers about to explode light up! *cheap*
- DroppedItemsLightSource -> Dropped Items in the world. Also when they’re on fire. Multithreaded! *expensive*
- PlayerSelfLightSource -> Handheld Items and Armor on yourself. Also when you’re on fire. *cheap*
- PlayerOthersLightSource -> Handheld Items and Armor on others. Also when they’re on fire. Multithreaded! *fairly cheap*
To remove modules you dont want or cant afford (your machine is an asthmatic train wreck, or a Mac), simply remove (delete) them from the mod .jar /atomicstryker/dynamiclights/client/modules folder. Yes, the mod will continue to work. If you delete all modules, the mod won’t do anything.